War on the Sea
Considering I’m a programmer with the physical characteristics of spaghetti, I’d be really screwed if I ended up on a USN vessel in WW2.
Hello, I’m an archivist who does things.
E? E.
War on the Sea
Considering I’m a programmer with the physical characteristics of spaghetti, I’d be really screwed if I ended up on a USN vessel in WW2.
Been on a break for a bit, but before that we got a Tektronix 535A oscilloscope from the 1950s-60s up and running (with the exception of a gain issue with the vertical amplifier, haven’t quite figured out the cause yet), and did some work on reverse-engineering and emulating the analog filters of the MOS 8580 SID on an FPGA (still heavily WIP, haven’t gotten around to a rewrite yet so it’s still really jank, college is a bitch).
Just off the top of my head: Alien and Aliens are wonderful, Apocalypse Now needs no introduction, Interstellar, 2001: A Space Odyssey, and finally Oppenheimer, which is one of the best movies ever made in my opinion (what can I say, I’m a sucker for an incredibly well-told story).
I grew up with a Wii and an Atari 2600, and my favorite console is, no surprise, probably the 2600. Both because I put wayyy too much time into it, and because it’s incredibly neat from a hardware perspective (seriously, that anyone actually managed to make functioning games on it is a miracle).
I do a lot of incredibly specific VHDL and 45GS02 asm, so the answer is none.
Even if I didn’t do obscure things with obscure languages, answer’d still be none, because I’d rather spend a few hours learning what the code does and how to use it, instead of “just hope the output runs” while not knowing what and why it’s trying to do what it’s doing.