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2 days agoPeople will chase the meta regardless. Balancing a game by introducing tedium often results in people merely finding the game tedious.
People will chase the meta regardless. Balancing a game by introducing tedium often results in people merely finding the game tedious.
Why the fuck would that be understandable lmao
Thankfully there is often a pretty big difference between studying and working.
I found there to be a level of stress in my studies that I never had a problem with later. An idea that any moment not spent pouring over books was contributing, at least in my mind, to inevitable failure; doubly so with exams looming ahead.
For me finishing my engineering degree was such a massive relief and work is so much better. I’m in anon’s boat.
Live service games are not only balanced around tedium, they are designed around tedium. Without it people wouldn’t buy boosters etc.
Adapting the meta faster than people can catch up and letting people pay to keep up simply switches the game from balance by tedium to straight up pay to win. Or pay to play optionally, at least, which live service games heavily push you towards doing.