it’s almost like we’d make better pets than masters.
it’s almost like we’d make better pets than masters.
that’s the question we all have to collectively answer, so i’m asking you now in the hopes that others will see what you say. i don’t want to put words in people’s mouths, i just want them to talk it out.
so what is the most logical step if we are to avoid a global catastrophe?
i can’t tell if this is supposed to be sarcasm or not but this is godawful moral advice.
“stay comfy and forget about it if you can”
do we or do we not have an obligation to be stewards of the earth? obviously the decision is a personal one. i guess i’ve decided with my post existential thoughts that we do, and that if you don’t agree with me, i don’t want you on my team. or the planet for that matter.
but those that aren’t receptive are literally the problem. american politics has been a 60/40 split with unequal representation for decades. the gears of government are locked in a bitter struggle where not enough is getting done and the problems keep piling up.
what do any of us do when logical, good faith arguments fail and the future of the world depends on convincing idiots that the sky is blue? serious question.
what are you even talking about?
ok man. i’ll be over here having a good time.
hey! you leave beer and cigs out of this!
ok. keep donating then. get back to me in 10 years.
they should try, but those orgs are not trying. those orgs are pacifying.
that seems about as useless as bitching online about it.
the system grinds down opposition. change from within is near impossible.
at the end of the day, it’s all complaining and no action. i get so tired of hearing children whine and doing nothing about anything.
then we should ‘deal’ with them
Right-wing instances were defederated after they wouldn’t moderate their users posting CSAM, gore, and nazi shit.
seems like it would have been more productive to infiltrate and doxx than just to look away.
yeah, i’m not into the theater kids style of D&D either, but i do like immersive RP balanced with combat and problem solving.
basically 2e style: a fantasy simulator with a lot of gritty mechanics, where the party keeps it mostly serious, and the GM uses historical inspiration to make a culturally and mythologically balanced world that is part sandbox, part scripted, medium magic, and very immersive - a world that is not centered around the players, a world where PC death is a real risk and the players have to actually be engaged to survive.
like, serious D&D shit.
walk away, casual observer. you do not want to climb the slope to this grognard’s mighty bastions. surely, you will be defeated.
the right way to play dungeons and dragons
adults today will never understand either, apparently.