That’d be kind spooky if it wasn’t all bullshit.
That’d be kind spooky if it wasn’t all bullshit.
Agreed. They’re also solving problems that may not even exist, building a tech stack that needs to be maintained in addition to the game itself and adding all the baggage of supporting users who have needs that aren’t catered for with that stack (for instance a specific Windows-only tool).
The game engine should abstract most of these problems away. The rest can be solved with standards like what linter/formatter for code, art asset formats and specs, etc.
Solve problems as they arise. Time is best spent writing the game.
Apple do have a history of putting “Ad” next to anything that is an advertisement so hopefully they continue with that design pattern.
dd