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The Picard Maneuver@lemmy.world to RetroGaming@lemmy.worldEnglish · 2 years ago

How hard could it be?

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How hard could it be?

lemmy.world

The Picard Maneuver@lemmy.world to RetroGaming@lemmy.worldEnglish · 2 years ago
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  • UnderpantsWeevil@lemmy.world
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    2 years ago

    Step 1: Begin writing in Assembly

    Step 2: Write C

    Step 3: Use C to write C#

    Step 4: Implement Unity

    Step 5: Write your game

    Step 6: ???

    Step 7: Profit

    • ZILtoid1991@lemmy.world
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      2 years ago

      Good thing I wrote my own game engine using D, and soon there will be 2 (known) games for it.

      • Valmond@lemmy.world
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        2 years ago

        I’m on E already

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