Love Stray, but it might not be the best example. It’s not exactly subtle…
Though, you do learn that lots of the hints are actually a robot character named Momo deliberately leading you to Dead City. It’s a great game, but it would be way harder if the environment didn’t light up your path.
Love Stray, but it might not be the best example. It’s not exactly subtle…
Though, you do learn that lots of the hints are actually a robot character named Momo deliberately leading you to Dead City. It’s a great game, but it would be way harder if the environment didn’t light up your path.