This is how I’ve always felt about satisfactory. It’s so much more limiting in every way than factorio
This is how I’ve always felt about satisfactory. It’s so much more limiting in every way than factorio
More or less anything “Open World” and to an extent single player in general. I just get bored and ragequit every time mechanics stop being fun (which tends to be 15ish minutes into any session of them). TW3 is a big culprit here. I get about 2 hours in, the combat gets super clunky and I quit, coming back 3-4 years later thinking it might have changed.
I’ve been an FPS player since 2015 and that’s pretty much all I’ve played. Enjoyment in games for me comes from min/maxing a small to medium number of skills/abilities and applying them thousands of times in a similar gameplay loop. I’ve played well over 4,000 hours of apex legends alone, somewhere in the realm of 10,000 games and still could play more if the devs didn’t suck.
Controller is actually better in most modern FPS games due to over tuned aim assist. Gone are the days of mnk supremacy in fps games
I could see it happening if your job primarily involves talking to people sat on the other side of the desk.
They disrupt the nature a little less. Animals aren’t hit crossing the street because they can go over and other small benefits like that. They also look nice and tunnels are fun when your car sounds nice
The way it’s worked for a few years is that the bottom half of controller players are about even with the mid tier mnk players and then the top tier controller players are better than the top tier mnk players.
It’s not an issue if you only play casually, but if you get into the high level competitive stuff it quickly becomes seen.
I wish I was bad enough to not be part of the group affected. Games would be so much more fun