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Joined 1 year ago
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Cake day: September 28th, 2023

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  • Look I think there are valid complaints to be made about the Dark Souls franchise, but criticizing them for not giving you waypoints says more about you than it does the games themselves. The lack of any sort of hand holding was by far the most interesting thing for me when I first played Dark Souls and is the thing that got me hooked. The tension in exploring a new area, having no idea what to expect and being so scared you’re going to die is a wonderful feeling, especially when you overcome it and survive to the next bonfire.

    You’re making me want to write a boomeresque comment about how kids want video games to hold their hands. Don’t you have a sense of adventure? Is exploration and mystery not interesting to you?



  • Breath of the Wild. The combat is fun but after that got old I realized there was absolutely nothing about the game I found engaging. The world was sparse and filled with the same enemies everywhere, temples were repetitive, the writing/acting was absolutely atrocious, and many of the mechanics were tedious as fuck. Climbing is tedious, cooking is tedious, gathering is tedious.

    I genuinely do not understand why the game is so beloved.